godot folder structure that i use :3
This is very much personal preference, but i do hope someone can at least learn from this.
My go to file system is:
root
main_scenes
scripts
classes
scenes
resources
- main_scenes is the folder i hold the... main scenes, aka the main level scene, main menu, that sorta stuff. stuff that would be loaded as the root scene
- scripts is for all the scripts, they all go in there without organization because i always acces the scripts through the node so no need to search for them in the file browser
- scripts/classes is for scripts that are classes, cuz they arent attached to a node so id like them to be easily accessable
- scenes is just for like the general scenes, usually with different subfolders for different types of scenes
- resources are for resources, so 3d models, textures, sprites, my custon resources, and all that stuff, usually again with all having different subfolders for easier access
ok thats basically all i do with the folder structure, very project dependant but the same base structure i keep consistent :3
(ps dont forget you can color the folders for easier viewing and just for the pretty :33)
ok ty for reading luv u baibai :3